// First, our basic Macromedia generated functions, then everything else...

function MM_jumpMenu(targ,selObj,restore){ //v3.0
  eval(targ+".location='"+selObj.options[selObj.selectedIndex].value+"'");
  if (restore) selObj.selectedIndex=0;
}

function MM_preloadImages() { //v3.0
  var d=document; if(d.images){ if(!d.MM_p) d.MM_p=new Array();
    var i,j=d.MM_p.length,a=MM_preloadImages.arguments; for(i=0; i<a.length; i++)
    if (a[i].indexOf("#")!=0){ d.MM_p[j]=new Image; d.MM_p[j++].src=a[i];}}
}

function MM_swapImage() { //v3.0
  var i,j=0,x,a=MM_swapImage.arguments; document.MM_sr=new Array; for(i=0;i<(a.length-2);i+=3)
   if ((x=MM_findObj(a[i]))!=null){document.MM_sr[j++]=x; if(!x.oSrc) x.oSrc=x.src; x.src=a[i+2];}
}

function MM_swapImgRestore() { //v3.0
  var i,x,a=document.MM_sr; for(i=0;a&&i<a.length&&(x=a[i])&&x.oSrc;i++) x.src=x.oSrc;
}

function MM_findObj(n, d) { //v4.0
  var p,i,x;  if(!d) d=document; if((p=n.indexOf("?"))>0&&parent.frames.length) {
    d=parent.frames[n.substring(p+1)].document; n=n.substring(0,p);}
  if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i<d.forms.length;i++) x=d.forms[i][n];
  for(i=0;!x&&d.layers&&i<d.layers.length;i++) x=MM_findObj(n,d.layers[i].document);
  if(!x && document.getElementById) x=document.getElementById(n); return x;
}

function MM_openBrWindow(theURL,winName,features) { //v2.0
  window.open(theURL,winName,features);
}

// popups for outside links
var winWidth = "820"
var winHeight = "520"
var winScrollbars = "yes"
var winToolbar = "yes"
var winResizable = "yes"
var winLocation = "yes"
var winStatus = "yes"

function doWin(winURL) {
  window.open(winURL,"","width="+winWidth+",height="+winHeight+",scrollbars="+winScrollbars+",toolbar="+winToolbar+",resizable="+winResizable+",location="+winLocation+",status="+winStatus)
}

function doWin2(winURL) {
  window.open(winURL,"","width="+winWidth+",height="+winHeight+",scrollbars="+winScrollbars+",toolbar="+winToolbar+",resizable="+winResizable+",location="+winLocation+",status="+winStatus)
}




// popups for bio pages
var BwinWidth = "675"
var BwinHeight = "400"
var BwinScrollbars = "yes"
var BwinToolbar = "yes"
var BwinResizable = "yes"
var BwinLocation = "yes"
var BwinStatus = "yes"

function BioWin(winURL) {
  window.open(winURL,"","width="+BwinWidth+",height="+BwinHeight+",scrollbars="+BwinScrollbars+",toolbar="+BwinToolbar+",resizable="+BwinResizable+",location="+BwinLocation+",status="+BwinStatus)
}

/*
<a href="javascript:doWin('http://sloanfyc.mit.edu');">
*/

function stripe(id) {

    // the flag we'll use to keep track of 
    // whether the current row is odd or even
    var even = false;
  
    // if arguments are provided to specify the colours
    // of the even & odd rows, then use the them;
    // otherwise use the following defaults:
    var evenColor = arguments[1] ? arguments[1] : "#fff";
    var oddColor = arguments[2] ? arguments[2] : "#eee";
  
    // obtain a reference to the desired table
    // if no such table exists, abort
    var table = document.getElementById(id);
    if (! table) { return; }
    
    // by definition, tables can have more than one tbody
    // element, so we'll have to get the list of child
    // &lt;tbody&gt;s 
    var tbodies = table.getElementsByTagName("tbody");

    // and iterate through them...
    for (var h = 0; h < tbodies.length; h++) {
    
     // find all the &lt;tr&gt; elements... 
      var trs = tbodies[h].getElementsByTagName("tr");
      
      // ... and iterate through them
      for (var i = 0; i < trs.length; i++) {

        // avoid rows that have a class attribute
        // or backgroundColor style
        if (! hasClass(trs[i]) &&
            ! trs[i].style.backgroundColor) {
 		  
          // get all the cells in this row...
          var tds = trs[i].getElementsByTagName("td");
        
          // and iterate through them...
          for (var j = 0; j < tds.length; j++) {
        
            var mytd = tds[j];

            // avoid cells that have a class attribute
            // or backgroundColor style
            if (! hasClass(mytd) &&
                ! mytd.style.backgroundColor) {
        
              mytd.style.backgroundColor =
                even ? evenColor : oddColor;
            
            }
          }
        }
        // flip from odd to even, or vice-versa
        even =  ! even;
      }
    }
  }
